3-2-3 Magnezone (TR 96)
2-2-2 Feraligatr (HGSS 108)
3 Kyurem (NV 34)
2-2 Dodrio (UD 11)
Pokemon Total = 23
2 Pokemon Catcher (EP 95)
2 Junk Arm (TR 87)
2 Twins (TR 89)
4 Pokemon Collector (HGSS 97)
3 Pokemon Communication (BW 99)
3 Rare Candy (UL 82)
2 Fisherman (HGSS 92)
4 Professor Oak's New Theory (HGSS 101)
2 N (NV 101)
Trainer/Supporters = 24
10 Water Energy (CL 90)
3 Lightning Energy (HGSS 118)
Energy Total = 13
Strategy
This is a primarily a spread deck where kyurem glaciates for multiple turns, spreading damage around the field. This means that it takes prizes later in the game, allowing it to use a twins engine. Feraligatr is the energy acceleration, magnezone is the draw power and dodrio is for free retreat. Both magnezone and feraligatr can be used as attackers too.
Pokemon Analysis
Without vileplume, you have quite a few targets for catcher. The easiest one in dodrio. It would be safer to increase your number of switch to be able to pull back your high retreat cost pokemon than to risk losing multiple prizes on dodrio. Since basics are great catcher bait, I'd add in one more magnemite and totodile to ensure that you'll be able to get the evolutions going as well as increase the chances of getting them out faster. You may be safe in reducing your magnezone line to a 3-2-2 like feraligatr since it's not a primary attacker. You should be safe in reducing your cleffa to one since it's a card you won't need in every game.
Energy Analysis
Perfect, I can't think of any reasons to change your energy counts.
Trainer/Supporter Analysis
Since you have two stage 2 pokemon, I'd max out your rare candy and junk arms to ensure that you can get them up as fast as possible without the use of the stage 1. I'd add in 2 switch since the dodrio has been dropped (your maxed out junk arms will also help you reuse them). I like a super rod in every deck, just in case something crucial is prized (for example, a feraligatr being prized and your lone feraligatr on the field being catcher'd up and KO'd). Other than that, it seems like you have a pretty consistent trainer/supporter line.
Overall
This seems to be an excellent deck, combining the spread of a the typical kyurem deck with some draw power and secondary attacker that can KO anything as long as it has enough energy on the field. Good luck with it!
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