Monday, March 5, 2012

Magnezone Eelektrik - PoKePlAyEr04

3-2-3 Magnezone prime
3-3 Eelektrik
2 Mewtwo EX
1 Zekrom EX
1 Thundurus
1 Zekrom
1 Cleffa
Pokemon = 20

4 Pokemon Collector
2 N
2 Sages training
1 Judge
1 Professor Oak's New Theory
4 junk arm
3 Pokemon Communication
2 Eviolite
2 Switch
2 Pokemon catcher
2 rare candy
1 Heavy ball
1 Level ball
T/S/S = 27

10 Lightning
Energy Total = 13

Eelektrik is the energy acceleration of the deck, attaching energy from the discard pile.  The zekroms and thundurus are early attackers while Magnezone is the late game sweeper, being able to take out anything before it.

Pokemon Analysis
If you could find the room for one more thundurus, I'd highly recommend it since it's a perfect starter.  Other than that, I have no other suggestions for your pokemon line.

Energy Analysis
Sometimes I find that with so many DCE in the deck, I like to add another lightning to hit that 14 total mark, ensuring that I can lost burn 11 if all of my DCE are gone (like from lost remover).  

Trainer/Supporter Analysis
I find that with Magnezone, maxing out your N ensures that you're constantly able to disrupt your opponent without hurting yourself.  Judge and PONT are great, but I feel N is more consistent.  I would also add in one super rod just because you may need to get something you only have one of back (or if you had to discard something with sage that you need later in the game).  Something that I think you could safely drop or reduce to make room for a super rod is an eviolite, especially since it's something that you can get back with junk arm.  

You have an excellent deck, and if I have time, I'd love to go back and make a video review on it.  There's just too much going on right now for me to have the time to make video deck reviews.


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